This page is dedicated to all my earlier game jams that I still love, but are a little rough around the edges. Those games include:
Tank Battle
Tank Battle is an entirely mouse based tank survival game made for the 2019 PIGSquad Summer Slow Jam. All art was done by me and programming was done by my dad, Scott Hancher. You can check it out on my itch.io page: https://smhancher.itch.io/tank-battle
Kaiju Game
Kaiju Game was a brief project that I took on with Christian and Kristen Scandariato back in 2017. The objective was to make a real-time-strategy game where the Giant robots protected a city being over run by Kaiju from space. It was designed to be very story driven, and mech pilot relationships would have played a big role.
Despite it not coming to fruition, I still love the overall look that the game took on.
Civil Discourse
Civil Discourse is a game made for the 2018 Global Game Jam. The theme was 'Transmission'. The game plays as a competitive typing game where you “argue” your stance on a pedantic topic for the amusement of the shadowy underground aristocracy. Win and you get to live. Lose, and you leave ...with a bang!
All art was done by me. Coding was done by Christian Scandariato and music by Jeffery Brice.
If you wish to play Civil Discourse, you can find it at the Global Game Jam page located here:
https://globalgamejam.org/2018/games/civil-discourse
Third_Eye™
Third_Eye™ is a game made for the 2017 Global Game Jam. The theme was 'Waves'. Third_Eye™ plays as a lane based tower defense shooter in which you play as a test subject being guided by a mysterious scientist on how to exorcise the ghosts who haunt you.
Art was done by me. Story and dialog was done by Aenne Schumann. Coding was done by Christian Scandariato. Sound Design was done by Corey Warning, and our composer was Jake Fleming.
If you would like to play Third_Eye™, you can find it on the Global Game Jam page located here: https://globalgamejam.org/2017/games/third-eye%E2%84%A2